using System;
using Server;
using Server.Network;
using Server.Targeting;

namespace Server.Items
{
	public interface TranslocationItem
	{
		int Charges{ get; set; }
		int Recharges{ get; set; }
		int MaxCharges{ get; }
		int MaxRecharges{ get; }
		string TranslocationItemName{ get; }
	}

	public class PowderOfTranslocation : Item
	{
		[Constructable]
		public PowderOfTranslocation() : this( 1 )
		{
		}

		[Constructable]
		public PowderOfTranslocation( int amount ) : base( 0x26B8 )
		{
			Stackable = true;
			Weight = 0.1;
			Amount = amount;
		}

		

		public override void OnDoubleClick( Mobile from )
		{
			if ( from.InRange( this.GetWorldLocation(), 2 ) )
			{
				from.Target = new InternalTarget( this );
			}
			else
			{
				from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
			}
		}

		private class InternalTarget : Target
		{
			private PowderOfTranslocation m_Powder;

			public InternalTarget( PowderOfTranslocation powder ) : base( -1, false, TargetFlags.None )
			{
				m_Powder = powder;
			}

			protected override void OnTarget( Mobile from, object targeted )
			{
				if ( m_Powder.Deleted )
					return;

				if ( !from.InRange( m_Powder.GetWorldLocation(), 2 ) )
				{
					from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
				}
				else if ( targeted is TranslocationItem )
				{
					TranslocationItem transItem = (TranslocationItem)targeted;

					if ( transItem.Charges >= transItem.MaxCharges )
					{
						MessageHelper.SendLocalizedMessageTo( m_Powder, from, 1054137, 0x59 ); // This item cannot absorb any more powder of translocation.
					}
					else if ( transItem.Recharges >= transItem.MaxRecharges )
					{
						MessageHelper.SendLocalizedMessageTo( m_Powder, from, 1054138, 0x59 ); // This item has been oversaturated with powder of translocation and can no longer be recharged.
					}
					else
					{
						if ( transItem.Charges + m_Powder.Amount > transItem.MaxCharges )
						{
							int delta = transItem.MaxCharges - transItem.Charges;

							m_Powder.Amount -= delta;
							transItem.Charges = transItem.MaxCharges;
							transItem.Recharges += delta;
						}
						else
						{
							transItem.Charges += m_Powder.Amount;
							transItem.Recharges += m_Powder.Amount;
							m_Powder.Delete();
						}

						if ( transItem is Item )
						{
							// The ~1_translocationItem~ glows with green energy and absorbs magical power from the powder.
							MessageHelper.SendLocalizedMessageTo( (Item)transItem, from, 1054139, transItem.TranslocationItemName, 0x43 );
						}
					}
				}
				else
				{
					MessageHelper.SendLocalizedMessageTo( m_Powder, from, 1054140, 0x59 ); // Powder of translocation has no effect on this item.
				}
			}
		}

		public PowderOfTranslocation( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
		}
	}
}